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Old Dec 31, 2007, 12:59 PM // 12:59   #21
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A better idea. its hard as heck to get people who have already vanquished an area to do it again sometimes, largely because they have no reason to other than to help. it would be easier if they received bonus %chance for rare drop when entering areas that already have the gold helmet for them. Not taking away from party drops, adding to theirs. Less whites, more gold identifications, etc. maybe even improving their %chance to retain lockpicks.

Dungeons and areas that can't be vanquished would be excluded, of course.

Last edited by Melody Cross; Dec 31, 2007 at 01:01 PM // 13:01..
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Old Dec 31, 2007, 01:32 PM // 13:32   #22
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Quote:
Originally Posted by HawkofStorms
Lol. Easy. I bet you've never vanquished a zone. Its one of the most grueling PvE titles one can get.

Anyway, I agree that there needs to be some sort of increased rewards for vanquishing. As it stands, there is no real motivation to go for the title.
No, it's not really. It's fairly easy just time consuming. Max Treasure-Hunter is alot harder.
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Old Dec 31, 2007, 04:26 PM // 16:26   #23
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I like the idea - how about - if you Vanquish it and are in a party that has vanquished it you get to choose to enter the area with 1/3 the spawns and 1/2 the number of chests.

It really irritates me to vanquish an area and not be able to safely take the wife and kids out for a pic-nic. Ya know. I have killed that damned devourer outside Ascalon so many Friggin timesm and still can't get Orkin to show up. How are supposed to enjoy a good Charr-broiled roast sandwich with that thing always in the way? I swear...
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